Class Summary |
RectSurface |
A Rectangle surface |
Sequence |
Stores a sequence of values (such as keyFrames of a Sprite, or time-frames,etc..) and provides various
"walks" such as ping-pong,reverse or random. |
Sprite |
Sprite class |
SpriteGroup |
Represents a group of independent Sprites that can be managed as one. |
Surface |
A drawable element |
SurfaceManager |
SurfaceManager provides a container of Surfaces
API based on J2ME/MIDP 2.0 |
TiledSurface |
Represents a surface compound of image tiles (each tile could be empty of filled with a static or animated image) |
TimeTrigger |
Provides a thread-less time trigger suitable for animations, etc.. |